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Video Game Music

Video game music became a popular form of entertainment in the late 1970s, music was stored on physical media in analog waveforms. Such components are expensive and easily break when used in large quantities, which makes them unsuitable for use in arcade cabinets, although they are still used in rare cases. A more economical way to play music in video games is to use digital methods, where a specific computer chip can dynamically convert electrical pulses in computer code into analog sound waves, which are then output to speakers.

List of songs of Best Video Game Music on PianoPlaying

  • Angry Birds – Theme Song
  • An End Once and For All – Mass Effect 3
  • Somnus – Final Fantasy XV
  • Worlds Collide – League of legends World Championship 2015
  • Calm – Minecraft
  • Wet Hands – Minecraft
  • To Zanarkand – Final Fantasy X
  • Megalovania (Sans Battle) – Undertale
  • Undertale – Medley
  • Undertale – All Main Bosses Theme Songs
  • Five Nights at Freddy’s 2 – The Living TombStone
  • Nyeh-heh-heh + Bonetrousle – Undertale
  • Five Nights at Freddy’s 3 – The Living TombStone
  • Hopes and Dreams Will Save the World – Undertale
  • Five Nights at Freddy’s 4 – The Living TombStone
  • Counter Strike Global Offensive – Main Theme
  • Five Nights at Freddy’s 5 – The Living TombStone
  • The Legend of Zelda – Medley
  • Ori and The Blind Forest – Medley
  • Tales of Monkey Island – Theme Song
  • Scumm Bar – The Secret of Monkey Island
  • Undertale Complete Soundtrack [All Instruments]
  • Metal Crusher – Undertale
  • Dragonborn – The Elder Scrolls V Skyrim
  • Stan’s previously owned coffins – Monkey Island 2
  • Uncharted 4 A Thief’s End – Theme Song
  • Your Best Friend – Undertale
  • Spider Dance – Undertale
  • Heartache / Fallen Down – Undertale
  • Spear of Justice – Undertale
  • Death by Glamour – Undertale
  • Green Hill Zone – Sonic The Hedgehog [All Instruments]
  • Blue Spheres Special Stage – Sonic 3 and Knuckles
  • Dimension Heist (Special Stage) – Sonic Mania [All Instruments]
  • Studiopolis Zone – Sonic Mania [All Instruments]
  • MTT Hotel – Undertale
  • Dummy! – Undertale
  • Flowey’s Defense Dropped To 0 – Undertale
  • Dry Hands – Minecraft
  • Sweden – Minecraft
  • Character Selection Theme v1 – Dragon Ball Xenoverse
  • Character Selection Theme v2 – Dragon Ball Xenoverse
  • Elementalist Lux – League of Legends
  • Mirage Saloon Act 2 – Sonic Mania [All Instruments]
  • Sans – Undertale
  • Bergentrückung / Asgore – Undertale
  • Undertale – Full OST
  • The Best Dance Songs – Fortnite
  • Season 2 Theme song – Fortnite
  • Super Mario 3D World – Theme Song
  • Memory Theme Song – Undertale
  • Super Dragon Ball Heroes – Opening
  • Dearly Beloved – Kingdom Hearts
  • Home – Undertale Theme Song
  • Lunar Colony – Mario Kart 8 Deluxe
  • Toss A Coin To Your Witcher – The Witcher
  • Jump Up, Super Star! – Super Mario Odyssey [EASY]
  • Jump Up, Super Star! – Super Mario Odyssey V2
  • The Field of Hopes and Dreams – Deltarune
  • The World Revolving – Deltarune
  • Double Cherry Pass – Super Mario 3D
  • The Legend – Deltarune Opening
  • Dire Dire Docks – Super Mario 64
  • Don’t Forget – Deltarune
  • The Legend of Zelda – Overworld
  • Super Mario Bros – Overworld Theme
  • Pokemon – Gym Theme Song
  • Piranha Creeper Creek – Super Mario 3D World
  • Rude Buster – Deltarune [Battle Theme]
  • Minuet In G Minor – BWV Anhang 115 (La Abadia del Crimen OP) – Bach
  • Undertale – All Main Bosses Theme Songs V2
  • Driven By The Stars – Monster Hunter World

The Beggining of Video Games Songs

Although this allows music to be included in early arcade video games, mono is usually rarely used between stages or at the beginning of a new game, looped or used sparingly, such as the Namco work Pac-Man created by Toshio Kai. The first game to use continuous background music was Nishikado Tomohiro Nishikado’s “Space Invaders” released by Taito in 1978. It has four cyclically repeated descending colored bass notes, and although it is dynamic and interacts with the player, it speeds up as the enemy lands on the player.

Namco released the first video game Rally-X with continuous melodic background music in 1980. Its simple music is repeated continuously during the game. The decision to include any music in a video game means that, regardless of whether the programmer has music experience or not, the programmer must transcribe it into computer code at some point. Some music is original music and some is public domain music, such as folk songs. The sound capabilities are limited; for example, the popular Atari 2600 home system can only produce two tones or “notes” at a time.

Video Game Soundtracks

Fully recorded music has many advantages. Music can be freely produced using any kind and number of instruments, so that developers can simply record the tracks to be played in the game. Quality is only limited by the effort to master the orbit itself. Optical media has become the main media for software games, thus solving the storage space cost problem that was previously worried. CD-quality audio allows music and voice to be completely indistinguishable from any other source or type of music.

Result Today’s game developers have many choices in how to develop music. Changes in video game music creation are more likely to have nothing to do with technology, but with other factors in game development throughout the business. The variety of video game music has reached the point where the entire orchestra or simply 8/16-bit Chiptune can present game scores.

Licensed Video Game Song

Licensed music for video games became more popular as the medium used to distribute games grew large enough to accommodate songs alongside a game’s other assets. Additionally, with the large growth of the video game market in the 2000s, song licensing became a lucrative route for music rights holders to gain part of that revenue. Games like those in the Grand Theft Auto series became showcases of licensed music. Music licensing is generally complicated due to various copyright laws, typically with at least two separate copyrights to consider: the songwriters‘ and the performerscontributions.